It might be good to add this function to Steam Runtime as well as Proton. I think Valve has the unlimited license patent rights to provide this if you could check. That seems to be the big barrier as of "videos don't work" on this game and many others. Some older Intel chips might not have as much luck.Īs of video issues, we need a solution for patent encumbered codecs. So long as the Mesa version is recent, Kaby Lake should work fine. Some other Intel chip support cases might be an issue, but not this one. My further research confirms your note and then some. Yes, Thanks for the correction to both of us. The version mentioned by is the compatibility context reported by the driver instead of the core context support. Hello Mesa 18.2 on Kaby Lake (Gen 9.5 graphics) supports OpenGL 4.5 (core context) and Vulkan. This is a big plus for including that in the bundle.)Įdit: broke up run-on paragraph for clarity. Notably SPIR-CL can run in SSIMD CPU extensions nicely as well. SPIR-V can be used instead of GLSL 4.6) and SPIR-V and selecting them based on available extensions for the use case, since onscreen or backbuffer beats offscreen in performance and load, but might not always be compatible. I'd recommend getting all 3, SPIR-CL, SPIR-GLSLang (With versions compiled for GLSL versions 1.2 through 4.5. Valve may be able to get hardware assisted video decoder shaders or computer routines from AMD, Intel or one of the associated Industry groups. It might be desirable to use a standard version anyhow, if hardware decoding support is not detected in the video driver.Ĭurrently Intel drivers on newer chips and nVidia drivers ship with an extensive codec set, AMD's subset is smaller. I believe Valve has the appropriate licensing on this one. ![]() Proton should be able to install these in one manner or another if they are detected missing. Likely the worm bodies use geometry shaders not supported in OpenGL 3.0Īs of other issues with videos this game looks like it is another one that needs supplementary codecs in the cases where Patent Encumbered Codecs are not installed on the system. It would be nice to get an OpenGL 3.0 patch working in Proton. Likely that Intel 3rd Gen chip is the problem. Well OpenGL 3.0 is below the minimum specs for Proton, so that's the problem there.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |